Error opening check for write enable

Contents

Common terms

  • Node — The brush, s >General errors

BSP (vbsp.exe)

VIS (vvis.exe)

Or: You created some new Areaportals but compiled with BSP "Only entities".

Or: You accidentally placed/moved a light_environment entity outside the bounds of your skybox. (wouldn’t this generate a leak?)

Leaf (portal XXX) with too many portals. There is an area with geometry that’s too complex. Try to simplify some rooms and corridors and make smaller structures func_detail.

RAD (vrad.exe)

Degenerate faces are faces that are computed to have no or negative area. This may cause lighting problems.

This could also have something to do with transparency in textures. To do: What specifically, as there’s multiple ways to make transparent materials. Solid evidence of this would be nice.

warning — face vectors parallel to face normal. bad lighting will be produced This can happen when using Align to texture ( Alt + right mouse button ), to fix this, find the brush causing it (backtrack through your recent changes), align the affected face to World or Face, and manually apply the texture settings.

Contents

Common terms

  • Node — The brush, s >General errors

BSP (vbsp.exe)

VIS (vvis.exe)

Or: You created some new Areaportals but compiled with BSP "Only entities".

Or: You accidentally placed/moved a light_environment entity outside the bounds of your skybox. (wouldn’t this generate a leak?)

Leaf (portal XXX) with too many portals. There is an area with geometry that’s too complex. Try to simplify some rooms and corridors and make smaller structures func_detail.

Читайте также:  Ютуб на 1080 тормозит

RAD (vrad.exe)

Degenerate faces are faces that are computed to have no or negative area. This may cause lighting problems.

This could also have something to do with transparency in textures. To do: What specifically, as there’s multiple ways to make transparent materials. Solid evidence of this would be nice.

warning — face vectors parallel to face normal. bad lighting will be produced This can happen when using Align to texture ( Alt + right mouse button ), to fix this, find the brush causing it (backtrack through your recent changes), align the affected face to World or Face, and manually apply the texture settings.

A Forum Thread for Counter-Strike: Source

Embed

Author

Category

Share

  • 2.0k
  • 2
  • 12y

More from Submitter

I s there any way to get back the skins that came with the game.

H ow can you make DOD:S left handed.

T his is an epic book written by non other than stephen colbert. I found myself rolling on the floor .

[ RANT] Im getting tired of people complaining about "awpers being noobs" or "awpers only know how.

More Customization Threads

j udy hopps skins?. hello all gamers in interwebbs anyone have any judy hopps skins for counter .

H ow can you play both reload animations in an online server ? If I cant then how can I remove one of.

S o as the title said i have some problems when it comes to skins that look chrome. I have mat_specul.

N eed help with the basics, but also customizations..